Hey there! Unity systems, UI, and editor tools are my bread and butter. I’m looking for a team that’s all about sharing ideas, iterating fast, and having a good time while we create something we’re proud of.
Skills at a glance: Unity (Intermediate+ Systems & UI, Beginner+ Editor Tools), Fungus, DoTween, LeanGUI, C#, portfolio‑ready workflow, bilingual (EN/ES)
Wanted Role(s)
- Unity Game Engine
- Systems Programmer
- UI Programmer
- Editor Tools Programmer
Availability
- Mon–Wed, 10 AM–6 PM (US Eastern Time)
- Full duration of the jam (10 days)
- Able to commit 3–4 hours per day during the jam
Tools & Skill Level
- Unity Game Engine
- Systems & UI Programming: Intermediate+
- Editor Tools Programming: Beginner+
- Fungus (toolkit for making story-driven games) (Intermediate)
- I’ve been spending a lot of my free time working on a successor, which you can check out here: https://ateliermycelia.itch.io/amanita
- Various other plugins (DoTween, LeanGUI): Beginner+
Languages
- English (native‑level)
- Spanish (conversational)
Portfolio (other than this account, which is my main)
- Amanita account (pet project & related experiments): https://ateliermycelia.itch.io/
- GitHub: https://github.com/CG-Tespy
Some of my best work
- Simple Top‑down Zeldalike: https://cg-tespy.itch.io/simple-top-down-action-adventure
- Trigram Islands (Golden Sun‑like): https://cg-tespy.itch.io/trigram-islands
- TerraNet: Digital Craftsman (Shop Sim): https://cg-tespy.itch.io/terranet-digital-craftsman
Preferred Genre for Jam
- Something simple — we’ve only got 10 days!
Other Notes
I spend more time building systems for games than making the games themselves. Also, I’m a sucker for anime‑style art. On the side, I’m developing Amanita, my biggest and most ambitious project yet: a successor to Fungus that’s been my creative playground for a while now.
If you’re interested in teaming up, feel free to reply here so others can see, or DM me. You can also email me at ateliermycelia@gmail.com.