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New to unity looking for some basic help or even teammates for the jam

A topic by Xentios created May 01, 2020 Views: 177 Replies: 3
Viewing posts 1 to 3

Hi everyone.

I have a simple game in mind and I need some directions.

1- I need a nice blue skybox. Does not have to be realistic. This is the best i found so far but i don't need  ground for my project.

https://learn.unity.com/tutorial/creating-a-high-dynamic-range-image-skybox#5defeceaedbc2a050f4a4928

2- Need 3d simple person models. This time it has to be non-realistic. With no faces for example. Something like that.

3- Transparent walls but they actually make things invisible behind the wall. Not everything. I have no idea how to make this. Maybe something like  portal games portal hack(how portals work in portal) but different. This is not important if it is too hard to make.

4-I suck at audio programming and worse at even choosing right music and sound events.  And if you ask me what makes a game good,  music is in top 3. So while i suck at this , this is very important for me. So where and how can i find them and tips and tricks for good sound programming.  You can even write your own mistakes about this  or get me some youtube channel that focus on game music and sounds.

I know programming but I am new to unity. You can go hard on me.

Submitted (1 edit)

That's a tall order! For 1, 2 and 4 I'd suggest looking at the free resources linked at the top of the page. You might find what you are looking for in there. There are also many free resources on the Unity Store (assuming you are using Unity based on your linked tutorial, and now I see it's in the subject too!) that fit the bill for these. Transparent walls could quite simply be a collider with no renderer, but making what's behind them invisible will require some thinking unless those things are also permanently invisible.

Good luck!

Well actually this is a very simple order : )  Forget a complete game even making an alive weapon is very hard, I am inspecting unity's FPS tutorial and the gun they used is very complex   for a newbie developer but very simple for a gamer in  todays standarts.

I really don't get it. I copies the tutorials skybox , used my copy changed mapping back and fort and now my copy looks very bad.