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A jam submission

Time to RestView game page

Submitted by gmilh (@gmilh) — 21 minutes, 18 seconds before the deadline
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Time to Rest's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1352.6123.600
Mood#1362.6123.600
Overall#1532.3583.250
Audio#1652.0312.800
Visuals#1802.1763.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unreal

Source
https://github.com/gmilh/time-to-rest-source

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Comments

Submitted

The  Fight mechanic  was  worked really well.  Yes must agree with FoustVonFist   there no real link with the Jam theme TIME apart from in the name . 

Submitted(+1)

could have shown better that you locked on. like arrow. not sure about how its connected to time.  and a game over screen with a quit and restart. would have been good.

Developer

Thanks for trying my game!
There is actually a small dot on the head of the enemy head when you locked on them, unfortunately it's hard to see because of the lighting.
As explained in the full game page, I was trying to build a combat system based on tight TIMING of your actions, like the Souls games have.

Submitted

I really enjoyed this. My only problem is that I think I might have broken the lock on system, after an enemy spawned right in front of me.