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Lux Vex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mood | #47 | 3.679 | 4.286 |
Visuals | #72 | 3.556 | 4.143 |
Audio | #80 | 3.188 | 3.714 |
Overall | #81 | 3.342 | 3.893 |
Gameplay | #107 | 2.943 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
Great game , voice worked really and the tutorial help a lots the graphics looked really nice. very brave doing a RTS can imagine they are not easy to do. but you managed to pull it off. with a bit more polish you could have a great game. Well done
Thank you for your review!
We do still have quite the way to go, but we agree that we have something special here... Just need to develop it.
Ahh, good to be playing some RTS :)
The overall mood is very pleasant, I really liked the music and the voice audio. And looks super nice, when you move around with the camera. Good job!
One thing, that could improve the experience for me, would be the ability to "skip" the text-showing-sequence without skipping the text-box (e.g.: press "return" to instantly show the message), so you can more quickly read through the tutorial text, when impatient :)
Thank you for your feedback!
That is an easy enough feature to add in... look for it on the next release :)
Did you find any bugs or other issues like performance?
np. no i didn't notice any bugs or frame-drops :)
I like the idea, we need more RTS games righ now! I also was not able to understand the dynamic of the game; I started building and harvesting resources while defending from the darkness but I did not find it challenging.
I also noticed slight performance issues and bugs. I could not return to the main screen that easily.
Other than that, it is a great concept. Keep us posted if you are going to make improvements/updates!
Thanks for playing serphmx!
Ya =( We nerfed difficulty just before release, our play testers couldn't get far which indicated our resource mechanics needed tweaking.
We'll let you know when we've tweaked the game for a better play experience.
The game looked quite nice and the voice acting and music worked perfectly on this. Only problem was that I had no idea what to do pretty much. In the end I couldn't do anything anymore, since the guards were standing idle and there was million of guard spots that I couldn't delete :D
I'd recommend adding a small tutorial to a game like this, so everyone knows what to do. It has a lot of potential, I bet game like that ain't easy to do, so don't stop but polish it a bit and add a small tutorial in the beginning, or then just introduce the buildings/etc. one by one and that way teach the player how to use them.
Thank you for your feedback. We've received similar feedback from our play testers and we agree that a tutorial is definitely required. We do intend to polish this game, so please stay tuned. Also, if you're interested in playing again, we've added instructions / game mechanics on the main game page. Hope that helps.
Thanks again! =)
Wow, feels like forever since I've played an rts! I love the idea, I couldn't quite figure out exactly how it worked though? I seemed to end up with my men all standing around and wouldn't do anything. I shall give it another go a bit later and see if I can figure it out. Loved the idea and style of the whole thing though.
There was also a bit of a bug where the return to main menu button in the pause menu didn't seem to work.
All in all, good job though!
Thank you for your feedback. We thought its been a while since an RTS has been made. Regarding a game mechanics tutorial we couldn't agree more, it's not an easy game to jump into. We've updated our main game page with game controls & mechanics / hints if you're interested to play again.
Thank you =)