The art comes of as simplistic and amateur, but it is really aesthetic to me(especially the waterfall). And the little details that are animated was a good touch. Like KingEthaniel said, a narrative element will be good, different types of enemies, and more platformer like abilities like dash will make a more fun gameplay.
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Time Traveller 2099's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mood | #86 | 3.212 | 3.500 |
Audio | #94 | 3.097 | 3.375 |
Overall | #105 | 2.982 | 3.250 |
Visuals | #106 | 3.212 | 3.500 |
Gameplay | #153 | 2.409 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Source
https://drive.google.com/file/d/1CcM6I-YDy25fybf1ndHXl0OPyNoyk8l0/view?usp=sharing
Comments
I loved the atmosphere and the audio fitted well with the great pixel art! I noticed as well, that there was no reset button if you got stuck like missing the first crocodile jump, maybe on those spots add some secret way to get back up (this way creating a different way for the player to go through it)
I really like the pixel art. Props to the artist. I had to turn off full screen in the project settings though or else there was no way to close the game if you get stuck (Like missing the first crocodile jump). The music is cool but I like a little more upbeat. You could also use get.tree.change_scene() to jump to new areas. Over all though I liked it and I would definitely play a more fleshed out game. Good work.
Hi, thank you for your submission to our jam. The rules state you must also include your project files (source and everything else needed to compile the game locally). Please edit your submission to include a zip file with your source or else I will unfortunately have to delete this entry.
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