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Time Mage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #127 | 2.237 | 2.583 |
Gameplay | #142 | 2.309 | 2.667 |
Theme | #156 | 1.876 | 2.167 |
Graphics | #156 | 2.237 | 2.583 |
Overall | #158 | 2.078 | 2.400 |
Innovation | #174 | 1.732 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenge
Open Source
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Comments
Is it only wave 1? Because I cleared the mobs and circle around the tree for a while but there is no enemy around going after me.
Anyway, nice concepts of implementing the theme. Well done.
sorry about that. So currently in the game uploaded the enemies box colliders are set as triggers which allow them to go through the barriers of the map and they have scripts which make them choose random paths if the player isn't near them. I have fixed the bug in my local build but I can't upload it now in the rating phase. I will try to have it fixed when the rating phase is over.
Wow, this game was really cool! You have managed to add a ton of different mechanics and abilities. I really liked that you have added a pause menu with a how to play option, as it helped learning the game. I hope you get some more notice in the coming days of the jam, because I think you have made a nice game that utilizes the theme very well.
Happy jamming! :-)
Honestly Thank you so much. I was hoping to get some feedback I really want to keep on building on it to try and take it to a full game. I appreciate you for playing and I hope to make it more enjoyable and add more elements and maybe even a story. There were a lot of great games added in this jam.