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A jam submission

Meeting Joe - GameDevHQ Community Jam 2022View game page

Meeting Joe - Fighting Zombies on a Friday night
Submitted by misterG-gamedev — 8 days, 52 minutes before the deadline
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Meeting Joe - GameDevHQ Community Jam 2022's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#13.8753.875
Art#14.0004.000
Gameplay#14.0004.000
Fun#14.2504.250
Story#23.0003.000
Theme#43.5003.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username#TAG
lopper#9378

How many members in your team
1

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Comments

This is awesome. Love the look of the game, your choice of music and the little intro dialogue.

Submitted(+1)

The art is great and you have a story with dialogues \o/ Really liked the bouncing bullets (and that they are changing their behavior) despite most of the time I died due to them :D Please have a look at the scaling of the menus as they break on 21:9 full screen (or give an option to run in lower res windowed mode). Other then the menu scaling, well done, it's a cool game with good music tracks.

Host

Really great game. I enjoyed the dialogue, although poor Laura... I was surprised when I had to dodge my own bullets, but it was quite fun to use my surroundings to let the bullets bounce off on angles. The art and audio really complemented each other. Great game!

Submitted

I can look at your art all day

Submitted

What starts as a seemingly unimposing top down shooter quickly becomes a "Create-Your-Own-Bullet-Hell." That was a really fun surprise and neat twist on the genre. The art was pretty impressive too, I really liked it. 

Submitted

Interesting concept of continually adding projectiles the more you kill. It gets really hectic. It's like 2 games in one. A shooter and a dodger. haha