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A jam submission

The first blessing everView game page

Submitted by samot.cebukaj, Tocna, rig_sta — 28 minutes, 43 seconds before the deadline
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The first blessing ever's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#13.6673.667
Fun#23.6193.619
Controls#53.3813.381
Overral impression#53.5713.571
Theme#53.8573.857
Music & Sounds#93.0483.048
Visuals#162.4292.429

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Host(+1)

Nice and innovative game with creative puzzles. It could use a little better UX to e.g. reorder the cards, but a great jam game! I like the little jokes all around, like the crazy buttons :)

Developer

Thank you for your positive feedback! :)

Submitted(+1)

Made god so angry it all came back to normal. I just had to keep pressing it long enough for the speed to rotate it whole in one frame. :)

Developer

Oh my fuc*ing angry god, awesome idea! :D

Submitted

Made god so angry it all came back to normal. I just had to keep pressing it long enough for the speed to rotate it whole in one frame. :)

Submitted(+1)

The puzzles are quite fun and creative! I just wish I had known beforehand I could take back the cards I already placed. It seemed like an unfair challenge to have to place all cards in order, but I saw in the comments that there is an option to right click the tile to return the card in your hand - awesome! The idea with the "card row" would also work well, I think!

Developer (2 edits)

Thank you! :) The right click option is described in the in-game instructions too but who reads these, right? :D 

Submitted(+2)

I really like the idea for this game, the blessing part is easily my favourite detail, but the rabbits in the bushes are close by. The different cards are very nice, perhaps have I misunderstood the cactus one though, can't quite figure out how to use it when it stops the previous card's action. But also one thing I need to say: the sounds! The sounds are amazing, they make the game enjoyable even when one's waiting for Eve to come across the tiles!

Developer(+1)

Thanks. I am sorry about misunderstanding. Stop cards don't stop previous action, but they - when they are active - stop Eve on previous tile, if she moves to them. It simply turns tile to an impassable one.

Submitted(+1)

No worries! That's what I've thought! And it nicely worked with the Rock-snake, but with the cactuses I must have done something wrong. That's okay though it still doesn't change how nice the game is to me!! ^^

Developer(+1)

The only difference between cactus and rock is that cactuses has to be placed on grass. The possible mistake also can be, that you has to play the card before Eve goes there.

Submitted (1 edit)

I'd say that it is great fun to play idea. Do I have to rearange those tiles from start every time I make a mistake?

Can't see text on Linux for some reason (of course I am not gonna  take that into account as it was not meant for Linux in the first place and my friend sent me screenshots from Windows so I could read instructions).

Developer

Unfortunately yes. The effects are played in the same order the cards were placed so if the first played card was a mistake, you have to take them all back and place them in a different order. If only the penultimate card was a mistake, you can take back just the last two. If more time, it could be solved by a "card row" visible for a player in which they could switch the order of cards. Maybe next time.

Thanks for the positive review on the idea! :)

PS: Not sure about the Linux, maybe another member of our team could know what's going on. 

Submitted

I guess I have missing fonts in Wine

Developer (1 edit)

Thanks. You don't need replace all cards, if you make a mistake in the placement of cards. If you want to take the card back to hand you just right-click on tile where the card is located. Then it can be placed again as a last card. Just pay attention to the order of cards.