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Arydev rated a tool 25 days ago
A downloadable tool for Linux.

nice tool

A downloadable tool for Linux.
1 new image
1 new upload:
Sample project 264 kB
AdamStrange updated a level editor, graphics 2 years ago
A downloadable level editor, graphics for Windows, macOS, and Linux.
Updated page content. Added platform Linux.
3 new uploads:
fontmaplinux1.106.tar.gz 3 MB
FontMapApp106.zip 3 MB
FontMapWin106.zip 5 MB
A browser tool made in HTML5.
Set type to HTML5.
3 new images
1 new upload:
index.zip Play in browser
A browser tool made in HTML5.
Updated title and page content.
LucasNazatoArt published a tool 2 years ago
A browser tool made in HTML5.
This is a random maze generator tool made for GameMaker Studio 1.4 and 2.0. It currently has the following features: 3 algorithms for maze generation: Recursive Backtracking Prim Growing Tree Add/remove border Add/remove entrances on all...
A downloadable tool for Linux.
Edddy is a FOSS world creation tool that allows you to conveniently place 3D models on a grid and save the result to an XML-based file type. It is in an early stage of development and is built upon Urho3D and Qt. The controls were inspired...
A downloadable game for Windows.
In this editor you will create a list of power ups, which lather you can import into whatever unity project you want. Here you can edit a lot of attributes, that in the end will be saved in a list for you. The Editor is in Portuguese, but w...
AdamStrange published a level editor, graphics 2 years ago
A downloadable level editor, graphics for Windows, macOS, and Linux.
Create multiple maps, each with it's own resolution up to 128x128 cells. Use color palettes to instantly change how the map are rendered. Create a bitmap font with the FontSprite application. it will automatically be updated as you work. K...
Javier Bullrich published a asset pack 2 years ago
A downloadable asset pack.
Unity-Console An in-game console for Unity games Setup Find the latest releases here To setup the Console, simply drag the prefab Console Prefab from Blue/Console directory to the scene. To see the stack trace in a build be sure to have “...