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Evasion Around's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #69 | 3.571 | 3.571 |
Gameplay | #97 | 3.429 | 3.429 |
Overall | #156 | 3.286 | 3.286 |
Theme interpretation | #221 | 3.000 | 3.000 |
Audio | #240 | 2.786 | 2.786 |
Graphics | #308 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/MonikerL/Evasion-Around
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Comments
Interesting and fun little game! The control is simple to understand but hard to master which helps replayability. Maybe some additional falling elements would be interesting (for exemple, something that controls speed). Good job!
Thank you for your feedback! and I also appreciate your advice :)
Very enjoyable; I spent far too long "hovering" at the top & not letting it spin round the bottom!
glad to hear such words from you; as you mentioned, it's doesn't matter for circle to spin at the top or the bottom ))
213scores first time, fun game!!!! The gameplay and control are interesting, I love this simple but fun game, five stars!!
I'm more curious about what the victory conditions are. Or is it infinite?
Hello! Thank you very much!!!
This game is endless.
The mechanic is very interesting. Good job!
thankyou
I really enjoyed this game! I feel like it could have some quality of life changes, like how to -1 health pickups are blue, and should be red, etc. I also think that the game could use some background music and a better interpretation of the theme. Overall, it is a very fun game!
If you would be interested, would you please rate my game! I am only 11 and this is my 3rd game jam ever.
Really nice casual game!!
Overall fun to play. Works well on both PC and Android. Nice work.
Thank you.
I had a blast. The gameplay is addictive, and dodging danger while grabbing power-ups adds a perfect adrenaline rush. The simplicity is genius, and the game's got that "just one more try" charm. Kudos to you.
I'm very happy to hear such kind words from you! Thank u for the dose of dopamine hehe))
Aaaa, this is so hard :D well done.
thank u!)
Unique control scheme that took some time to nail down. Nice! Not sure how it relates to the theme of the Jam though
Hi. I am very glad to hear the praise. The game is related to the theme due to the fact that when the player collects red particles, the entire particle size increases, and when the player collects green particles, all particles decrease in size, which makes the game easier to complete. Also the speed of particles (obstacles) it increases over time.
Oh right! So sorry, I did notice that but didn't put 2 and 2 together