Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

laifuscor

75
Posts
9
Followers
2
Following
A member registered Jul 18, 2020 · View creator page →

Creator of

Recent community posts

Interesting and fun little game! The control is simple to understand but hard to master which helps replayability. Maybe some additional falling elements would be interesting (for exemple, something that controls speed). Good job!

Amazing take on the theme! And very well developed too. I felt like it went a little fast, but mainly at the start when I still didn't understand how it worked. Does adding a task earlier affect the result? I loved the graphics! And the sound and music feel right for the game. Good job!

Cool idea and i love how you added the different options for each race! I felt like the camera movement and the zoom (mainly the zoom) made the car a little hard to control. But either way, good job!

Amazing mechanics! I loved this. It took me a while to understand the way the "Enter" works but overall it was very good. Good job!

It's simple but it works. I think a faster pace (increasing the speed faster, for example) would make it more fun to play. A high score count could also motivate the player to keep playing. As a side note, I realized the score keeps going up once you lose.

Great idea and pretty good development! I found it a little hard to go with the beat just by listening to the music (mainly in the attacking phase), but I really love the concept. It also has great art and music! Good job!

P.S. At the beginning of the game, the "press enter to start" UI overlaps with the controls UI and it's hard to read.

Thank you so much!! I'm glad you liked it!

I enjoyed playing this! Good job! As someone who has played a LOT of the classic minesweeper, it was an interesting challenge to forget and relearn patterns. 

Great idea! I have a hard time with the controls but I'm sure with time and getting used to it, it gets easier, I did feel like I was getting better. I also liked the jokes. Good job!

Thank you for playing!

I'm glad you liked it! I'll keep in mind what you said for a possible future update! Thank you!

Thank you for playing and for leaving feedback! I intend to add a save system that lets you go back to specific points of the game but I couldn't get it done in time for the jam.

Thank you for playing and for your feedback! I'll keep it in mind for a future update :)

Muchas gracias!

Gracias por el feedback! Ya hemos visto a un par de personas a las que les pasa lo de los clientes insatisfechos. Lo tendremos en cuenta para una actualización post-jam con más feedback en ese sentido! Y investigaremos lo de la música, eso no lo sabíamos :(

Me alegro que te haya gustado! Gracias!

Muchas gracias por jugarlo jajaja

Gracias!

Muchas gracias por jugarlo y por el comentario! Totalmente de acuerdo en que los gatos siempre suman.

Muchas gracias!

Nah, it's not your brain. Initially, it felt too easy and I ended up adding too much content.

I'm glad to know you did solve it, though!

Thank you for playing!

Thank you! Yeah, I think I made it a little too hard... I started this project pretty late and didn't have time to test if it was solvable.

Thank you for playing and for the feedback! I'll keep it in mind.

I had an initial version that felt too easy and ended up making it too hard.

Thank you!

Yes, I definitely wanted to add that return button and forgot... oops

I think, ideally, you should be able to move them from analyse to lie, instead of having to go back to statements, but I started this project too late into the jam to make it work in time :/

I had an initial version that I felt was too easy and I ended up making it harder than intended.

Thank you for playing and for your suggestions! I will keep them in mind.

Thanks for all your feedback, it's really helpful :)

We were aware of some issues with the colliders but, unfortunately, couldn't solve them in time for the jam.

As for the end screen, it's supposed to give you your score and your highest score but we didn't set it up properly and it's acting weirdly.

As for the sound of the burrow, we totally forgot about it when we did the sound design.

Thank you for playing!

There's a highscore system, but the end screen isn't showing up properly. Thanks for playing and for the feedback!

Thanks for playing!

There actually is one but apparently, it's missing if you aren't playing in the full screen version, we'll keep that in mind. Thanks for the feedback!

Thanks for playing! I'm glad you enjoyed it.

It just makes what I see in the tiny one full screen :(

I couldn't play the game, cause it opens up this small and I couldn't resize it...

There's a close button that appears next to the adjustment tabs once you open one of them ;)

Nice idea, but it feels a little too slow and I couldn't figure out what to do other than watch once I had chosen the initial paths.

Yeah... a lot of tweaking to be done...

Thanks for playing!

It was meant to be an idle style with some thinking to be done, but also fast enough to be played for a jam. I'm aware there's still a lot of adjustments to be done with the numbers to balance it.

Thanks for the feedback!

LMAO thanks for this comment, it made me laugh out loud. Thanks for pointing out the issues too, I clearly didn't have time to test it properly (I wanted to go to sleep at a reasonable hour). I didn't have as much time as I wanted to because... of rehearsals and concerts. We didn't spend 201930 minutes a day but it was close.

Oh btw, Jimmy is an asshole, he says he's gonna help you but leaves the first day and never comes back.

Thanks for the feedback and for playing!

Pretty fun game but a little too hard. I felt a bit too slow when moving and when shooting, although I don't know if those get faster the more T cells you catch because I didn't manage to catch enough to see a difference. But even if I was bad at it, I really enjoyed it. Good job!

Yeah, I agree, I didn't have much time to test it. Thanks for playing!

Nice idea. I love the integration of the audio, it fits really well with the game. The camera doesn't seem to rotate if the mouse hits the side of the screen, which makes it pretty hard to rotate, though. But that problem aside, I enjoyed it. Good job!

Thanks :) I'm glad you enjoyed it!