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Everfight-GameOff2020's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #195 | 2.832 | 3.800 |
Gameplay | #225 | 2.534 | 3.400 |
Theme interpretation | #233 | 2.683 | 3.600 |
Audio | #258 | 2.236 | 3.000 |
Graphics | #280 | 2.385 | 3.200 |
Innovation | #396 | 1.640 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/SnoozeTime/spacegame
Theme interpretation
I love spaceships and difficult games/roguelikes, so I didn't try to find a original interpretation to the theme. Rather, I went for a classic top down bullet hell space shooter. Have fun !
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Comments
Cool! I like this idea. Frankly speaking, I also wanted to do something similar, but in the end I hit the side of the lunar lander. The only thing I would like is to be able to have an auto mode for firing a gun, and not just single fire and full-screen mode.
Thanks for the feedback!
Nice game, I liked it! :)
Good job! I liked the game. My only feedback is that the controls were not super intuitive. I would've preferred to use Q and E to rotate, but it seemed like it gave priority to the cursor position, so that wasn't really an option. Also, I'm not sure if I was doing something wrong, but I wasn't able to use F to pick up items.
thanks for the feedback! I ran out of time so I wasn't able to provide a proper tutorial :D
You can pick up items when you have at least 50 scrap (top left of screen). Then when you are close enough to a capsule, press F and it should do the trick
Partical animation and Rust programming. Already loving it