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Riftbound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #69 | 2.874 | 3.400 |
Overall | #101 | 2.704 | 3.200 |
Graphics | #104 | 2.704 | 3.200 |
Gameplay | #122 | 2.366 | 2.800 |
Innovation | #154 | 1.859 | 2.200 |
Theme interpretation | #182 | 1.690 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Vinicius-JG/Riftbound
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Comments
nice game :D
I thought the melee combat was quite impressive for taking place in a 3D environment, and being completed in only a month. It felt satisfying, and the sound effects were nice n juicy. The atmosphere was also compelling, and i felt encouraged to explore the... castle?
Nice work!
Hi, I played the game and this is my review of it. Let's start off by saying I like that you tried to incorporate a story into this, tho it was fairly generic it had something, but i do wish it would be seen in the gameplay too. I also don't like the fact that you don't move while slashing, it lowers the quality of combat and gameplay, for me. The shadow is a bit too exaggerated too, I don't think that's how shadows work, but it doesn't lower the quality of gameplay, i'm just pointing it out. The graphics are ok, but the UI could use more work. The sound is actually pretty good. The level design should also be polished. All and all this is an average entry for me. Good job anyways.
This game is so funny! Graphics, gameplay and audio is so good! Good job!
Thank you! <3