The unshaded graphics of the stages damaged the game, cause without shade it's hard to understand the depth.
Also the pace of the game was slow, it never felt like running for example.
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #90 | 2.704 | 3.200 |
Gameplay | #110 | 2.535 | 3.000 |
Overall | #114 | 2.535 | 3.000 |
Graphics | #121 | 2.535 | 3.000 |
Audio | #131 | 2.028 | 2.400 |
Innovation | #138 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Onurbbgm/Ninrun
The unshaded graphics of the stages damaged the game, cause without shade it's hard to understand the depth.
Also the pace of the game was slow, it never felt like running for example.
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