Nice to see something written in a tool other than Unity or Unreal Engine. I do like the use of different weapons for different tasks. I did find the resolution a little on the small side, but am running in 1080p. Pallet and characters okay. I will admit I probably have not spent enough time in it to give it a fair go. Experienced no bugs, during my short play. So might be of note. Well done. I do love the work on the Title, nice to see something not in a Cookie Cutter font. By the way I think you could have a Mario type character with the right type of promotion. It is cute and versatile within the environment. So well done on such brilliant character innovation.
Really great art, the character is super cute and pretty memorable, I'm getting big Hollow Knight influence it's still unique, nice work there. Unfortunately, the bugs make it difficult to progress, and I had to give up eventually. I'm still impressed by the game though, it seems like there is quite a bit of content in there and I was looking forward to playing through it all. I guess for next time, try to make sure the foundations are bug free so that it's possible to see all the content you include in the game, it's a bit of a shame that there's essentially a bug wall blocking the way. I think it's better to have half the content you could have, that is bug free and playable, rather than double the content that few people will reach. Great work though :)
Great art and level design. The attack animations and power ups look really cool, I just can't use them without spawning into the side of the map! Would love to have a play with it all working as intended :)
Sprites and environment tiles are cute and the simple animations work really well for this game I think.
I tried to play a few times but I kept clipping out of the map when using magic :D I unlocked the ground pound but then clipped out behind the lady that gave it to me and then I couldn't use it.
I think there is an interesting game here for sure, just a few bugs to iron out.
Comments
Nice to see something written in a tool other than Unity or Unreal Engine. I do like the use of different weapons for different tasks. I did find the resolution a little on the small side, but am running in 1080p. Pallet and characters okay. I will admit I probably have not spent enough time in it to give it a fair go. Experienced no bugs, during my short play. So might be of note. Well done. I do love the work on the Title, nice to see something not in a Cookie Cutter font. By the way I think you could have a Mario type character with the right type of promotion. It is cute and versatile within the environment. So well done on such brilliant character innovation.
Really great art, the character is super cute and pretty memorable, I'm getting big Hollow Knight influence it's still unique, nice work there. Unfortunately, the bugs make it difficult to progress, and I had to give up eventually. I'm still impressed by the game though, it seems like there is quite a bit of content in there and I was looking forward to playing through it all. I guess for next time, try to make sure the foundations are bug free so that it's possible to see all the content you include in the game, it's a bit of a shame that there's essentially a bug wall blocking the way. I think it's better to have half the content you could have, that is bug free and playable, rather than double the content that few people will reach. Great work though :)
Another half hour would have been nice... lol.
Great art and level design. The attack animations and power ups look really cool, I just can't use them without spawning into the side of the map! Would love to have a play with it all working as intended :)
Sprites and environment tiles are cute and the simple animations work really well for this game I think.
I tried to play a few times but I kept clipping out of the map when using magic :D I unlocked the ground pound but then clipped out behind the lady that gave it to me and then I couldn't use it.
I think there is an interesting game here for sure, just a few bugs to iron out.