That is a superb-looking game; the main character is very cool and the monster "crabish" looks are soo nice, very well executed everything fits together. The desert theme works well with the music too. At the beginning I did not understand how to interact or what I have to do, maybe a little cue about where and how to interact will be nice. But overall I love the landscape and the particle effect with the sand and the next objective is well indicated with a cam movement. Good lighting effect as well, I love the whole thing, great one!
Thank you for playing, really appreciate the feedback. I'm working on a UI that will guide the player a bit better and explain controls, but overall I want there to be the option of not following the obelisks and just be immersed into the desert world. But for that there need to be more things to do haha
love it! The graphics (beautiful visuals, sands, clothes) give out that Arrakis/Dune vibe.. The fighting system is very dynamic, you can feel the power of your character and it looks professional. After I've finished it i went exploring a bit. Great atmosphere, but I would welcome a bit more difficulty (like risk of dying, not sure if that is possible here). Slight mouse over-sensivity, but it is easy to get used to. (maybe its even better for fast paced fight system?)
Use "E" to press the button next to the ray - i was looking for that in the comments. It took me few minutes to figure it out :-)
Thanks for your feedback, you are right, the game is missing a UI to guide the player for the controls. I will work on that for the post-jam update. I also have an idea for death, which won't be the normal way. But let's see how that playtests first. I'm glad you had a good time overall. There might be more coming of this in the future (after the other game I'm working on :) )
Looked really good man. I like the fighting and jumping! I beat the game and played again to try and reach the end of the map, but... that didn't happen... haha
I enjoyed playing this game. The whole desert environment with the shifting sands on the surface of the landscape looked amazing. The lighting and skybox, it all worked really well. I enjoyed the post apocalyptic vibe and the music fit really well.
The player character looked very cool and the camera/player movement was very fluid and responsive. Great work.
Comments
That is a superb-looking game; the main character is very cool and the monster "crabish" looks are soo nice, very well executed everything fits together. The desert theme works well with the music too. At the beginning I did not understand how to interact or what I have to do, maybe a little cue about where and how to interact will be nice. But overall I love the landscape and the particle effect with the sand and the next objective is well indicated with a cam movement. Good lighting effect as well, I love the whole thing, great one!
Thank you for playing, really appreciate the feedback. I'm working on a UI that will guide the player a bit better and explain controls, but overall I want there to be the option of not following the obelisks and just be immersed into the desert world. But for that there need to be more things to do haha
love it! The graphics (beautiful visuals, sands, clothes) give out that Arrakis/Dune vibe.. The fighting system is very dynamic, you can feel the power of your character and it looks professional. After I've finished it i went exploring a bit. Great atmosphere, but I would welcome a bit more difficulty (like risk of dying, not sure if that is possible here). Slight mouse over-sensivity, but it is easy to get used to. (maybe its even better for fast paced fight system?)
Use "E" to press the button next to the ray - i was looking for that in the comments. It took me few minutes to figure it out :-)
Thanks for your feedback, you are right, the game is missing a UI to guide the player for the controls. I will work on that for the post-jam update. I also have an idea for death, which won't be the normal way. But let's see how that playtests first. I'm glad you had a good time overall. There might be more coming of this in the future (after the other game I'm working on :) )
Looked really good man. I like the fighting and jumping! I beat the game and played again to try and reach the end of the map, but... that didn't happen... haha
Good game! :)
Great that you enjoyed it. It's a procedural map, so you can run forever through the never ending desert... :)
I enjoyed playing this game. The whole desert environment with the shifting sands on the surface of the landscape looked amazing. The lighting and skybox, it all worked really well. I enjoyed the post apocalyptic vibe and the music fit really well.
The player character looked very cool and the camera/player movement was very fluid and responsive. Great work.
Thanks for playing. Happy that you enjoyed the setting and style. Now I just need to improve on gameplay :)
Good graphics and animations! I liked the setting and had fun with the combat.
Thank you for playing. I'm still surprised myself that the visuals turned out this nice...