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[DEVLOG] Stay on board

A topic by Tim Krief created Sep 01, 2017 Views: 465 Replies: 10
Viewing posts 1 to 10
Submitted(+1)

Hello everyone, I just joined the jam. I'm starting a devlog here! The game title: Stay on board

Here is the first pic:

Made with blender, a video is coming showing the process! 

Submitted

Here's the video! Enjoy! (and give feedback, I want to improve my content ;)  )

Submitted

Today, I made the logo of the game:



You can watch how I made it in this timelapse:

Hope you all enjoy! See you tomorrow!

Submitted

Today I made a character ! Character + Boat + logo, I think I could start coding now ^^

Submitted (1 edit) (+1)

The development continue, after the boat and the character, let me show you the character on the boat.

After hours of work I succeeded. My character wasn't following the movement of my boat (and the movement is really complex) Now It works!!!

Submitted

You can watch a video of the game's progress here: https://twitter.com/timkrief/status/905491540734332930

Submitted

Today I added details and textures to the ship and I have a first working version. 3 days left before the end of the dragonjam, I can do it! Next, character animation.


Submitted

I made him walk! It's my first time with character animation. I'm proud of the result, what do you think ?

https://twitter.com/timkrief/status/905922856625766400

Submitted

That's an amazing animation for your first time! Looking forward to the nausea this game will bring.

Submitted

Ahah, you'll be surprised how much it brings

Submitted

The game is now published!

https://timkrief.itch.io/stayonboard