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Roots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completion (How complete is the final piece?) | #13 | 3.600 | 3.600 |
Gameplay (How fun is the game to play?) | #18 | 2.800 | 2.800 |
Well-rounded (How rounded is the game in terms of art, sound, visuals etc) | #25 | 3.000 | 3.000 |
Innovation (Is the game new/interesting? Uses assets in an interesting way?) | #42 | 2.000 | 2.000 |
Adherence to the theme (Does it incorporate the theme in a genuine way?) | #43 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Team of 3 beginner game devs :D
How To Play
- Arrow keys to move
- Shift to run
- Collect all the gems and bring them to the front entrance before the beaver catches you!
GDL Diversifiers
Purpose of Play
Your game is built just to be fun!
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Comments
Agreed about the diagonal movement. I found the game too challenging to complete despite understanding what needed to be done. I always got caught after picking up the third gem. Also, have you noticed that most sounds are panned way over into the left speaker? Strange. I like that there is a state for the beaver chasing you and not (I think?) with the music changing to be more intense, and the colour/lighting change.
Great start folks! Perhaps you could think about letting the player move diagonal too, like the beaver.