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Bonded's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 3.980 | 4.875 |
Presentation | #5 | 4.082 | 5.000 |
Fun | #7 | 3.674 | 4.500 |
Theme | #7 | 4.082 | 5.000 |
Creativity | #10 | 4.082 | 5.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So... as I mentioned on the thread. Your "guardian" took off and ran... left me behind. lol. Yeah, I think I am agreeing with everyone. The camera could have been 3rd person or an adventure cam. I didn't even know I had to hold the wheel mouse down to look around and strafed for the first round. On the first round, I couldn't target the enemies and they just whooped on my guardian.. So, for future development, I would either add a taser gun so you could stun enimes, or be able to pick up junk from around the enviroment to hit or throw, or pick up items around the ground that could boost your "cowards" I mean guardians power so that he could do more offensive moves. But, overall I liked the atmosphere, the models and I really liked that you added audio to your cutscenes! The main character sounded like Meleotis from Seven Deadly Sins. Nice over all. ;)
Thanks! there will be no future development :) I have two projects that will be released.
This was just to have some fun and see how many aspects of a game I could add in 10 days - cutscenes, voices, tutorial, etc.
Cool sound effects , graphics with potential but has not been optimized, the camera I think would look more natural if it was topdown view.
The game seems to soft lock if you kill the tutorial enemy using the skill.
Combat works, but in some of the attempts one of the enemies disappeared after being thrown by the skill, and I got stuck in that combat.
Also the combat is a little difficult, because if the protector is cornered it seems that it is difficult to fight back, a trick I discovered was to be distracting the enemies using the main character.
Overall, nice scifi themed game
Thanks! There was no time for further optimization unfortunately. I wanted to get as much in there as I could in 10 days, as an experiment. This won't be a released game.
pretty. bad camera. couldn't give orders to the protector after the first guy died so couldn't complete the first fight. Tried twice.