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CtrlAltDel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Frustration | #15 | 3.354 | 3.750 |
Uncanny valley | #19 | 2.683 | 3.000 |
Bugs | #21 | 1.565 | 1.750 |
Ear destruction | #29 | 2.012 | 2.250 |
Overall | #30 | 2.076 | 2.321 |
Microtransactions | #30 | 0.894 | 1.000 |
Unfairness | #32 | 2.236 | 2.500 |
Confusion | #32 | 1.789 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I solemnly swear that I've made a bad game.
Sey
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Comments
Oops, looks like you accidentally made a good game :D
I like the movement mechanics: it's simple but frustrating. Not that unfair though, because it can be mastered. I think it could be turned into a nice mobile platformer.
10 distorted Godot logos out of 10, I guess
Thanks! I tried to make the movement hard, but it was impossible to do anything at first (frame perfect inputs required, impossible to not lose speed) So I fixed it, but I may have fixed it too much.
Not sure if you were going for it deliberately or not, but this one feels more so bad it's good or goodbad than truly awful. I'm no good at it, but the control method sits on the edge of playability and could probably be mastered with skill and time. I thought the whole thing was kind of neat actually.
I liked the movement mechanics! The way he moves is funny, good job!