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Deep Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fishiness(?) | #358 | 2.887 | 5.000 |
Fun | #419 | 1.925 | 3.333 |
Visuals | #438 | 1.925 | 3.333 |
Overall | #459 | 1.848 | 3.200 |
Creativity | #469 | 1.732 | 3.000 |
Audio | #530 | 0.770 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
It was a blast, Thanks!
This isn't as polished as I would like since I have to go out of town with a lot of time remaining, but it should still be fun, and I think pretty challenging to beat.
Devlog (optional)
https://streak.club/u/phill-hill
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Comments
Definitely challenging (in a good way!), and a fair bit of fun. The urchin shots homing in was a nice touch. Even though there were only two enemy types, the speed and visual variations made it feel like I was progressing regardless. My only suggestion would be a start screen just because it was like a panic moment when the game just boom started, haha.
Unpolished as you've said but surprisingly fun! Dodging the balls (sea urchins? idk) was very satisfying for some reason. It feels like your fighting Sans underwater at times lol, very challenging. I did manage to complete it though, good job for the time you had.
Been seeing your development for a bit now and glad to see you went through, had a pretty decent time with it, Very challenging tried many time might try some more