Hey Zookiwi 👋!
There are several aspects I liked about your game.
I also added some suggestions that I think may improve the experience even further.
What I Liked:
- Visuals: The color scheme, theme, and art style were well-chosen and made the game visually appealing. These elements helped create a unique atmosphere.
- Ducks Mechanic: The behavior of ducks, especially when they launch high-up unexpectedly, added an enjoyable feel to the gameplay.
- Game Concept: The core concept of the game is great. I'm interested in seeing how it develops further.
Suggestions for Improvement:
- Dialogue Interaction: Making dialogue touch-triggered could improve the game flow by allowing players to move through conversations at their own pace, accommodating different reading speeds.
- Animations: Adding more animations, like hurt and waddle, could make the game feel more alive and enhance player immersion.
- Collision Impact: Adding more weight to hits when the hammer connects with the invading ducks could improve game feel.
- Audio-Visual Synchronization: I noticed a desynchronization between the hammer hit sound and animations when holding down the left mouse button, you could potentially improve immersion by syncing this up.
- Progression Feedback: It was sometimes hard to tell how I was progressing, although it did become more obvious once the duck spawn rate shot up. Clearer indicators of progression could help keep players informed about their achievements.
- Power-Up Drops: Introducing power-up drops could add a new layer of strategy and variety to the game, making it more engaging.
I enjoyed playing your game and think these adjustments could help refine it. I appreciate the effort put into its development and look forward to its progression.
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