The art was really nice for everything that wasn't a monster. For what was a monster, the art was... original? At least it was memorable.
Gameplay-wise, it's really interesting, but let down by the level design. Having many spells and a huge mobility (multiple jumps and dashs as far as I've seen) makes a character with a lot of potential, but the screen is just too small so you don't know where you're charging, and that lets the enemies zoom in on you as soon as they get into the screen. Especially when in front of a pit full of enemies, I just kept firing into it until I hoped that everything was dead because I couldn't see them.
In the end, it's quite a good game overall with a lot of potential :)
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