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Hotel Conversations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MOOD | Did this game have atmosphere, or did it make you feel something? | #27 | 3.000 | 3.000 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #28 | 3.333 | 3.333 |
FUN | Was this game satisfying to play or did it bring you joy? | #51 | 2.667 | 2.667 |
Overall | #65 | 2.467 | 2.467 |
VISUALS | Did this game have nice graphics, art or design? | #73 | 2.333 | 2.333 |
AUDIO | Did this game have great music or sound design? | #105 | 1.000 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
a post-2018 themes dreamscape mystery
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Comments
Branching story with clicking on the text worked well.
Wow what a terrific game! Very well written and extremely mysterious. The changing time coupled with the banquet room only being open at certain times was really really cool, and a small detail that I really appreciated. The ambiguity as to where exactly you are was confusing but also interesting. It felt like the area was very expansive like in older text-based games such as Zork. Only issue I found was when the clock does its thing, the text changed to say Delilah instead of the lady, etc, and when I talked to her it seemed the same but at the end of her dialogue there was no option to click so I had to restart the game. Please make more, the world-building was fantastic! EDIT: Also, you may want to consider making it free so others will rate as it seems like you would have to pay to play this game even though it's embedded.