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Nova: Cloudwalker's Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Fun | #2 | 4.333 | 4.333 |
UI | #4 | 4.000 | 4.000 |
Art | #10 | 4.333 | 4.333 |
Sound/Music | #25 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Just made my let’s play on your game as a regular player (so it’s without voice comments). I hope it will be useful for you to see how fresh players might start your game for the first time :) I’ll provide text comments later, probably after finishing the videos for the other projects :)
The best experience gameplay-wise I've had so far in this #feedbackfest. Well done.
Thank you! That means a lot to me!
The art style is really stunning! I loved the choice of colours as it really ties with the theme. I agree with a previous comment about adding a hint for clicking on the cloud as I had to review the controls. But overall, really nice concept and experience.
Thank you! Glad you enjoyed it!
Nice concept! Innovative small puzzle game. The walking animation is nice, but the artwork looks a bit cold, but maybe that's a matter of taste. Also: there is a backstory? The beginning was a bit mysterious about that. Maybe some text would have helped?
Nice concept! Innovative small puzzle game. The walking animation is nice, but the artwork looks a bit cold, but maybe that's a matter of taste. Also: there is a backstory? The beginning was a bit mysterious about that. Maybe some text would have helped?
Thanks! Do you mean in cold as in too many cold colors? Or maybe too static or lifeless?
There's a backstory, these images from the intro are the ones we made during the jam, we are planning on making more and bigger cutscenes, but with no text. Making it easy to understand will definitely be a challenge.
With "cold" I mean the colors and the design. I'm not a graphic-expert, so it just felt a bit lifeless to me, but also isn't "cool". Warmer colors might help. The clouds could also be animated to make them more feel like fluffy, non-static things.
Regarding the backstory: that's good that you already work on that! :)
Very cool looking game! I think there should be a hint text when you have to move your first cloud with the mouse because I was kind of confused until I read the description text for the controls.
Thank you! We are working on the tutorials and that's the kind of feedback we need. I think we will add a mouse click icon moving over the cloud.