Okay so first off - let me say this is incredibly impressive for a gamejam submission in terms of art. Really stellar job on that front. The 2 characters gameplay was also really interesting and it felt really good when i managed to pull off a midair switch and teleport with the angel character. My only gripes with it are I feel like maybe the platforming controls are just a tad floaty and the dialog needs to be skippable. I read all of your dialog, dont get me wrong(i liked sways(?) sailor mouth), but i think it is on the screen for a bit too long and feels a bit grating. But seriously stellar job overall, good stuff.
So I accidentally forgot to turn back on the trigger that lets you go to the next level upon breaking an object, which I had off for debugging, so you can only play like, most of the tutorial before you get soft-locked. I know I'm not permitted to edit the game after the jam has officially ended but I wanted to upload a fixed version in-case anyone still wants to play it, so here it is! (about 45 minutes after the deadline, just like my assignments at uni) https://tim-david.itch.io/stronger-together-but-with-1-bug-fix-that-makes-it-actually-playable
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Okay so first off - let me say this is incredibly impressive for a gamejam submission in terms of art. Really stellar job on that front. The 2 characters gameplay was also really interesting and it felt really good when i managed to pull off a midair switch and teleport with the angel character. My only gripes with it are I feel like maybe the platforming controls are just a tad floaty and the dialog needs to be skippable. I read all of your dialog, dont get me wrong(i liked sways(?) sailor mouth), but i think it is on the screen for a bit too long and feels a bit grating. But seriously stellar job overall, good stuff.
So I accidentally forgot to turn back on the trigger that lets you go to the next level upon breaking an object, which I had off for debugging, so you can only play like, most of the tutorial before you get soft-locked. I know I'm not permitted to edit the game after the jam has officially ended but I wanted to upload a fixed version in-case anyone still wants to play it, so here it is! (about 45 minutes after the deadline, just like my assignments at uni) https://tim-david.itch.io/stronger-together-but-with-1-bug-fix-that-makes-it-actually-playable