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Come and Gone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3 | 3.500 | 3.500 |
Story | #4 | 2.625 | 2.625 |
Codebase | #4 | 3.625 | 3.625 |
Overall | #4 | 3.250 | 3.250 |
Gameplay | #4 | 3.000 | 3.000 |
Theme | #5 | 3.500 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Location
http://mud.torch.team/
Source Code Repository
https://github.com/jasonmcleod/come-and-gone-mud
Programming Language
node.js
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Comments
I really like the concept but when I try to use the `build` command or `help build`, it takes me back to the login screen.
Thanks for the heads up! Just pushed a fix.
In regard to the build command:
You'll need to find a blueprint for an item, let's say a drill, then type "build drill".
It will list the required parts, and indicate which ones you have. If you are good to go it will ask you if you are sure you want to build that item using the tool you have equipped. If you confirm, you will attempt the build. If you have enough skill you will likely succeed.
Dismantling things, as well as building things, will boost your assembly skill.
Thanks for trying it out!
Neat concept! I like the idea of having to trade with other people to make things, especially since you might have different blueprints/goals. I also like having the 3 different classes to match with your personal play style. It might be nice if there were some common areas where you could go to find other people to help with the trading for parts/blueprints. Good work!
Thanks! The whole idea started with the concept of having to trade with other players - but the interface for that got really confusing and I waited far too long to try to implement it. Appreciate the feedback on the common area! Will likely push some updates after the judging period is closed. Thanks again!