I would suggest the ability to get rid of the keys once they served their purpose. Going back and forth to the storage don't really make sense if they are not of any use anymore. I had a bug where after "reloading" my gun I couldn't fire any bullets (and I couldn't reload again as I got 15 bullets in my magasine), so I died and had to start over.
Also, I have no clue if you participated to the jam in the intent of competing but strayed a way from the theme as it didn't inspired you much, or if you took the opportunity to showcase and get feedback on your project, but it doesn't really matter to me. Your game is shapping up to be great.
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