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ShepardOfSheep

23
Posts
12
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5
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A member registered Oct 12, 2023 · View creator page →

Creator of

Recent community posts

Perfect, all the small details really sold it.

I would love an expanded version of some sort, but even as is it was great!

moo

I really liked this one, it was a really cool small experience.

Great use of rpg maker

Very cool game, the art is especially cool!

I really like that you run fast, the only criticism I have is that I was the alien was easier to find after getting the gun

This was a goofy game

The progression feels pretty slow and it's lacking in content but the art is very nice and I like the concept

I'm glad you liked the atmosphere, I'm considering adding extra inventory slots the further you get in the game to combat the lack of inventory space

I'll definitely be adding a run button

I'm not sure what could have caused you to be unable to pick up the second key. I'll polish the game and animations in the future

I'm glad you liked the laser and the inventory, I'll make sure to add a run button and make the shooting more impactful for the full release!

I really liked the writing, and the long poem like sections were cool.

It was a little bit linear but overall interesting game!

Very nice plot twist, and the narration was a great touch.

I did get soft locked after meeting the alien (I couldn't walk), but I watched someone finish the game and it was really something

Great job!

I figured out that the eye would kill the player and that you needed to hide behind pillars but I kept getting soft locked, unfortunate because I thought the art style was pretty cool.

With all the helpful feedback I'm getting I'm sure the full version will hit better!

The intro was really cool, and the game was visually impressive.

The map is pretty OP and so is the shotgun. Hard mode was pretty Hard so you get what you'd expect.

Overall I would say it was repetitive but impressive

Thanks for the feedback, I'm glad you enjoyed the game!

This game was pretty cool, I definitely didn't expect to see this type of game but I'm pleasantly surprised.

I liked the sound effects and the core gameplay loop, if I had one complaint it would be that 500 kills was a lot.

Despite the game being pretty easy I think it was pretty cool and considering it was a week before the deadline I'm impressed. Worth a play

It's no longer available unfortunately?

Because of limitations with the inventory the ammo maxes the ammo in the pistol, I've made it so you can no longer reload if you already have the max ammo in the pistol

You have to be using the storage box located in the safe room to store items, I've updated the READ ME to be more clear

(1 edit)

I'll have to investigate whats causing the weapon to stop firing but I've updated the game to fix some other bugs including the bandages not working. I'm glad you enjoyed the parts you played!

Thank you so much for the kind words, I'm currently working on a trailer so hopefully that will get the game across well!

Thanks for the Feedback. Most of this was stuff that was on my radar, I just didn't have the time to implement or fix it. Although I never considered the peak for the SFX, that's something I'll have to keep in mind in the future. Thanks for playing!