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Dokibird's Chains of Justice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #126 | 2.578 | 3.727 |
| Ambience | #139 | 2.515 | 3.636 |
| Gameplay | #145 | 2.389 | 3.455 |
| Overall | #161 | 2.364 | 3.418 |
| Creativity | #173 | 2.389 | 3.455 |
| References / Humor | #174 | 1.949 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Use the titular Chain of Justice to grab and throw strange explosives at your enemies, and watch as they blow up not just them, but any other explosives they might encounter
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Comments
I love the aesthetics and the movement is so smooth. This is something I could see myself losing hours on.
The game looks so pretty! The enemies and Dokibird has such a crisp look to them. I love how Dokibird turns as it is so smooth. The background adds to the aesthetics, with the parallax background. It's cool seeing the attack inditactors of the enemies flying across the screen. Great upgrade system as well!
Sound design is nice, with good balance of the SFX not overpowering one another and a bopping BGM.
My only minor feedback is that without a controller, the keyboard controls is a bit difficult, specifically aiming with the arrows. If there was mouse aiming, I think it would be a lot easier.
Really fun game!
I really like the gameplay, got a crash which I sent on Discord. The style is amazing.
I liked the style and presentation in this game!
Took me a bit to understand you were supposed to spin and throw the radioactive thingies.
Pretty cool game! I want to check out other games and come back to this to see how far I can get! XD
Solid game. It was hard to get used to the movement, it felt like Doki was dashing in places where i was trying to go slowly. I think mainly that happens when your hitting a boundary box of some sort. The only thing I could suggest is a warning that your approaching the edge? Otherwise great game. Solid work.
Thanks for the feedback!