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The Band's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #8 | 2.858 | 3.500 |
Gameplay | #9 | 2.722 | 3.333 |
Visual | #9 | 2.858 | 3.500 |
Audio | #11 | 2.313 | 2.833 |
Theme | #12 | 2.858 | 3.500 |
Overall | #12 | 2.449 | 3.000 |
Mood/Narrative | #13 | 2.586 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-existing assets
Independence - No Copyright Rock Music
Dono - Zero Gravity
Ikoliks - Afterburner
Leva - Mudflow
Diversifiers
CommUnicative
Constructive
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Comments
It's crazy y'all made an entire band sim in three days. I liked this a lot! Only major complaint I have is it felt like I did a lot of just waiting for meters to refill. I also wish the arrows at least matched up to the bpm of the song to really feel like a music mini game.
I had a little trouble understanding where to click buttons at first. Like for example to buy food you have to click where it says 50$. If you're working in Unity, consider using canvas buttons, that makes it easier to see what's clickable on screens like that.
Felt like an engaging loop. It was fun to get to the point in the beginning when you could stop working and just play concerts for your living! Would have been cool to have different songs for each of the different stages.
I thought the game was pretty cool. I did find it a little confusing, especially since i didn't know you could go to work. But great work!
Thank you. I thought that the player might not understand that you can go to work only at the publishing stage, so I decided to describe everything in as much detail as possible on the game page
Сheck out the game page to see how to play