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Snowman Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.007 | 4.250 |
Mood/Narrative | #4 | 3.300 | 3.500 |
Innovation | #5 | 3.418 | 3.625 |
Gameplay | #5 | 3.418 | 3.625 |
Overall | #6 | 3.182 | 3.375 |
Audio | #9 | 2.593 | 2.750 |
Visual | #11 | 2.711 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Diversifiers
Ivy
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Comments
I like it, it's a really creative concept. For criticism, I would make the snowmen faster. I would also add some more player feedback to each of the tasks.
Thanks for playing! I agree on the increasing the speed. It ran fine in the dev environment and I forgot to increase it for the build. I wanted to add more feedback but I ran out of time.
Great game, but when my population dropped to zero nothing happend
Thanks for playing! I never got around to adding a game over screen.
Nice game. Started collecting sticks to late so my snowmans melted.
Thanks for playing!
Oh man I IMMEDIATELY lost I didn't realize snow people didn't last forever and took too long to get my manufacturing running.
I feel like over time, the stick collecting snow people stopped doing their jobs right. And then this person wandered off the map. You know I respect that walking away from a job you hate you do you.
I got up to around 40 snow people before my economy cratered on my inability to make coal effectively. Once I got to around 4 snow people it was impossible to recover. I love how you have to stay constantly aware of what resources you need, and what your economy is producing.
Thanks for giving it a try! The dying snow people was a late addition just to make sure there wasn't too much stuff onscreen. I spent a while trying to debug the different tasks but it just wasn't happening. 40 is my high score as well. I was tweaking balance up to the last minute.