Play game
Planet Smashers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 2.875 | 2.875 |
Mood | #18 | 2.625 | 2.625 |
Innovation | #19 | 2.750 | 2.750 |
Theme | #20 | 3.250 | 3.250 |
Overall | #21 | 2.516 | 2.516 |
Overall | #22 | 2.750 | 2.750 |
Audio | #25 | 2.125 | 2.125 |
Humor | #25 | 1.375 | 1.375 |
Fun | #25 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
The game is nice, really love the music and I like the idea of this hexagonal space you have to expand to and defend. The game is wayyyy toooo ambitious for a jam. A good AI with all the feedback to understand what's going on... If you had a team maybe but on your own ? Anyway jams are what you want it to be and I feel this game is something with greater potential, I would love to see more !
Some audio feedback would have been nice other than that, well I feel it's a very polished unfinished product... Really liked it though
This game is kinda neat, and definitely seems to had have quite a bit of effort put into it. The sprites also aren't half- bad either. However, the game is pretty confusing and hard to grasp, especially since there is no visual or auditory response for any actions done. The Carrier also doesn't do anything at all, which caused several minutes of confusion trying to figure out what it does. It would help if there was an in-game tutorial to help teach the mechanics. I also don't know weather this was intentional or not but most of the time the AI in this game make nothing but miners, even when they are being attacked. The music also gets pretty unbearable after playing for a couple of minutes.
Thank you very much! This was the first time I ever made a hex-based game, so it took a bit to learn that before I could properly make the game, which hurt how much time I had. The Carrier has no functionality, sorry about that. The A.I. was also added within the last hour, I did what I could :P.
Really good functionality, I see a lot of effort you've put into it. You certainly did a great job with coding and putting all the things together. But the main drawback I see is a bit too simple AI. Computer opponent doesn't develop with time, so it gets slow and boring quite quickly, very easy to win. But I think that if you work on the AI and balance a bit more, the game would be definitely interesting and challenging to play. It has a lot of potential.
Well done!
Thank you very much! The A.I. was developed within the last hour of the competition, so I didn't have time to add in anything more complex. I'm working on a remake with working A.I. :D
Didn't know what to do I need a tutorial in some way
I'll add that to the Itch page description. Thanks for the feedback :)
Sorry I didn't say, but overall a fun game that was my only problem, and you're welcome!