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Like you said, it needs to be focused into a cohesive game. I didn't notice the space and mouse functionality. I'd suggest calling that out in the game. It wasn't clear to me that the top area is the exit.
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Like you said, it needs to be focused into a cohesive game. I didn't notice the space and mouse functionality. I'd suggest calling that out in the game. It wasn't clear to me that the top area is the exit.