Did you think nobody would notice that you added a whole game?
Fun tho, you can jump and stick to wall in the shop
Also, a lot of reach on the attack
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 4.095 | 4.095 |
Polish | #6 | 3.857 | 3.857 |
Functionality | #9 | 3.714 | 3.714 |
Theme | #12 | 3.810 | 3.810 |
Concept | #12 | 3.905 | 3.905 |
Audio | #22 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
I followed the theme
Did you think nobody would notice that you added a whole game?
Fun tho, you can jump and stick to wall in the shop
Also, a lot of reach on the attack
Nice platformer. Really tough on time. I like that you were able to add a lot of cool abilities but wish there was a way to replenish time. The levels feel pretty solid though a lot of tough long jumps. I like how the jumps are mostly uniform, thus letting players get used to them. The attack has a super large hitbox and a tiny sword, little funny but might want to check that, haha. Adding jump or a different action to right click might be nice, else there isn't a big reason for the mouse to be used during platforming.
Ahhhh, I didn't notice that. I started to skip the enemies because I didn't think there was a need. I do understand the wish not to explain every little thing and I purposely didn't state everything in my game. I wish I had noticed that on my own. I was thinking of implementing a small "+X Time " popup but didn't get around to it, something like that when killing an enemy might be great for you and then you wouldn't have to explain it.
Feels like a complete game. I don't know how you people manage to create complete games in game jams xd I keep over reaching and end up with half baked prototypes
Very clever idea!! Really neat concept! One of the games I've spent the most time playing!
Looks really nice, and the concept is very interesting. Congrats!
I think I ran into a bug: I couldn’t sell back abilities during a level. They showed up on the vendor popup, but clicking them did nothing.
Exceptional art, very nice effects and a clever idea. The mood of the whole game is just very cool and I like the level design a lot. If you want to work on this game in the future, I'd recommend to add sound effects and some kind of in-game tutorial / instructions. Good luck in the jam!
Hello! Thank you for the kind words, it means a-lot, we were originally planning on adding a tutorial but sadly due to the time constraints, that idea slowly became less realistic. However, we have posted a small guide on how to play the game in the description on the itch page so we hope that will help to clear up any confusion to new players! Thanks again :) - ScottishChicken
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