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A jam submission

Mage containment gdlr3View game page

Submitted by Crimson Wolf Games — 5 hours, 11 minutes before the deadline
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Mage containment gdlr3's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Quality of the Entry#71.6671.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Name (If applicable)
NA

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Comments

Host(+1)

Nice puzzle element but a little short. I was hoping for more levels. 

Submitted (1 edit) (+1)

The game is quite solid. Not good, but not bad either. I can see there is an inconsistent art style since this was taken from different sources. Music is a bit too loud, could've tone it down.

Only two levels is too little. It's more than one, but less than three. This is the problem with making puzzle games: you need to make a lot of levels with a lot of features that could make the game fun, aesthetic, and exciting.

Controls are a bit janky and slow. Could've explain how to play the game at the start of the level.

Overall, good job on submitting.

Developer

I know i know if i had more time i would do all of that bit i only had like less then a 4th of the time so i did what i could a quick patch up to the controls because there where really buggy they may be jank now but at least they work. thanks for playing

Submitted
Deleted post
Developer

ok thank you for the feed back and a experiment i should clarify a magical on not scientific one. Or give some more clarification in the future i did what i could with the 5 or so hours i could actually do work on it. Next time i will keep everything in mind but maybe add a basic menu next time. The experiments are magical and they escaped there containment cels should have specified sooner