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How does you game relate to the theme of "Parasite"?
Paparazzi are widely considered parasites by many celebrities and critics due to their invasive, often dangerous, and unethical methods of stalking, harassing, and exploiting famous individuals for profit. They are seen as disregarding personal privacy, with some actions leading to extreme emotional distress and safety concerns
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Comments
Having the controls superimposed in the beginning of the first level would definitely be a huge help to learning the controls. It took me a few minutes clicking buttons before I found out how to take pictures. Also, adding more animation to the models to better reflect to goal of the pictures would make the game a bit easier. However, I think this has much potential.
Relating the paparazzi to the parasite theme is hilarious! I tested out every download to make this as fair as possible, but unfortunately the game feels unfinished. However, the concept still has a lot of potential (especially with the build that loads into a briefing room where the player can choose a contract to deploy into), and the systems that were in place (popup instructions, camera, contract deployment dashboard) did look promising.