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A jam submission

Harvest SprintView game page

Submitted by MGaudi (@mgaudi) — 4 days, 14 hours before the deadline
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Harvest Sprint's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity: Does the game include something unexpected or interesting?#502.7993.429
Aesthetics: Does this game have aesthetically pleasing artwork or polish?#682.9163.571
Fun: Is the game enjoyable or satisfying to play?#802.1002.571
Overall: Is the game objectively good?#812.1002.571
Theme: Does this game represent the theme well?#812.3332.857
Cozy: Does the game you feel cozy?#871.9832.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice idea, art style is great too.  I'm visual impaired and bit disabled and really had a super hard time clicking in time to get what I needed.  (planting/watering/etc)  Great take on the concept, though a setting for easier game would be improvement.  Congrats on finishing the jam.

Developer

Thanks for playing and your valuable feedback! I'll definitely consider including an option to slow down movement for an update. 

Submitted(+1)

Fun farmin simulator! Never thought of implementing it like this! Nice artstyle and animations, they're so smooth it feels like they start before I even click! I think it would work a little better if a player knew about how many actions are avaliable at the moment, that way the choice can be made more thorougly, like to water or to harvest. Overall, great job!

Developer(+1)

Thanks for playing and your feedback! I would definitely consider some kind of indication on the energy that's left for an update.

Submitted(+1)

This game brings a fresh twist to the farming simulator genre, integrating elements from endless runners and rhythm games seamlessly. During my playthrough, I encountered a minor challenge—planting seeds seemed impossible, no matter how I clicked or pressed keys. Anyway, nice work!

Developer

Thanks for playing! Sorry to hear you encountered this issue. It should be possible to plant seeds by selecting the seeds and right-clicking in front of a patch of dirt. If you have any insights on how to reproduce the issue, I would look into it. 

Submitted(+1)

I absolutely love the spin on typical farming games, and you can 100% take this concept further and develop a much bigger game from it! However, I did find some of the mechanics quite annoying to deal with, mainly the exhaustion mechanic, but also the timing of when to plant things as you run by and such.

Honestly, I think this could make for a really good rhythm game! Could somehow have the player in a sense crafting their own music based on the plants theyre planting and the actions theyre doing, sounds like a really fun idea! Either way, I look forward to seeing where this may go!

Developer(+1)

Thanks for playing and giving your feedback! Really appreciate the ideas. Would you say the exhaustion mechanic should just be taken out or would it help to have more feedback to the player on how much energy is left?

Submitted(+1)

I would say since theres already the difficulty of having to time the plant, you could definitely keep it out, but it might be good to keep a much more relaxed version in. Maybe keep it as something like Time, where you could have 5 or 6 sprints in a day and display the time on a clock! (the ability to look at your farm without sprinting would be great as well)

Submitted(+1)

Great submission, indeed a unique take! Sometimes I as  able to sprint without energy left to plant anything, but the core idea of the game is really cool, with nice movements and models!

Developer

Thanks for playing! I see your point, it doesn't make sense to allow a sprint if there's no energy left for at least one action. I'll consider this for an update.

Submitted(+1)

A unique take on a farming simulator, kinda taking on some aspects from endless runners and rhythm games. I did have some issues playing -- I couldn't plant any seeds no matter how/when I clicked or pressed keys.

Developer

Thanks for playing and sorry to hear you had these issues. In order to plant a seed, you have to have selected the seeds before sprinting, at least one usage of the seeds left and enough energy to take an action. Then you need to right-click when you see the interaction symbol as you sprint past a patch of soil. In case you did fulfill all these conditions and it's still not working, it could be a bug. If you have any hint on how to reproduce it, I'll look into it for an update.