For 3 days of work, this is pretty good.
But I still would like to see at least the animation of the birds
Criteria | Rank | Score* | Raw Score |
Fun: Is the game enjoyable or satisfying to play? | #160 | 2.700 | 2.700 |
Overall: Is the game objectively good? | #176 | 2.600 | 2.600 |
Creativity: Does the game include something unexpected or interesting? | #185 | 2.600 | 2.600 |
Cozy: Does the game you feel cozy? | #217 | 2.300 | 2.300 |
Theme: Does this game represent the theme well? | #230 | 2.400 | 2.400 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #259 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
For 3 days of work, this is pretty good.
But I still would like to see at least the animation of the birds
I like how you can't aim your weapon, and you have to time the revolution instead. The hit box felt a bit big, and it didn't feel super cozy, but it did feel very autumn. Good job
Fun game. Would like to have an ability to push a button to start a game rather than it starting automatically. Liked that you had to pick up pumpkins for the theme. Also, would be nice if you could recover health at some point. Also, the collider for the birds hitting you seemed to be larger than the birds. I could be wrong about that but it felt that way. Overall good work!
I really like the concept of this game, great job! It was a good idea to add the pumpkins in too to give a reason to move around apart from lining up the sword to hit the enemies. I reckon if you added a temporary powerup that adds another sword on the other side, or some other sorta weapon as a pickup too, that could add to the enjoyment of the game.
Overall, fantastic work for getting all that done in 3 day! Keep up the great work :)
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