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ramjing

90
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A member registered May 11, 2021 · View creator page →

Creator of

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I like the game, but I think the player speed is too fast. I mostly just pressed forward and hoped for the best. Though, it did create a convincing feeling of flying a spaceship.

I think the game is pretty good. The art style is really nice and fits the game well.

I really like the game. It's incredibly polished. I especially enjoyed collecting the blue flowers, they're kinda cute.

The game is good, and I like the concept. However, the gravity feels a bit weak. It makes the rabbits feel like they're jumping on the moon.

I really like the character models and the camera work. Also, the fact that all the characters are just T-posing is oddly funny to me

The concept is really cool! I found the game genuinely hard, though it might just be a skill issue on my part. Also, the game didn't seem to end even when I had no rabbits left to move. Maybe adding a game over screen when there are no more rabbits would be nice.

The game is good, I liked the sound effects and the minimalistic look. The font, however, was really confusing. I read "630" initially, but it was "G30" (30 gold, I'm guessing). For clarity, maybe use icons for point and gold in the skill tree upgrade would be helpful.

Thank you!

*gasp* YOU PSYCHO! I made it that way so I guess I'm a psycho too. Anyway, thank you :)

I think this game is really well done. It's fun to play, the art style is charming, and the level design is great. I especially liked the bubble levels.

Some sections were pretty frustrating to get out of, to be honest. But the game concept is cool! The player hurt animation was also really well done. One thing I noticed was that the player would randomly speed up in some areas, which was a bit confusing.

This game is fun! I really like the animation detail on the text and the player's turning. It could've been a lot better with music and/or sound effects.

This game is really fun! The art is also really nice, and I love how challenging it is to get 3 stars on each level.

This game is really fun! I love the art style, and the sudden shift from the cutesy tutorial to the horror atmosphere was fantastic.

The game is pretty cool! I like the fact that the enemies level up based on your performance. However, I think the player can become too powerful too quickly. My high score was 208. I honestly could have gone much further, but at that point, the farmers couldn't really damage me or get any carrots anymore.

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thanks for the feedback! i think you're spot on, people might see the game as more of a strategy game, and that's what i'm aiming for. its both a game of chance and a strategy game. also, the most effective strategy is definitely not checking every box. the best one i’ve found is dividing the grid into 3x3 cells and using the counter tools to estimate how many foxes could be inside. there’s a really high chance that a '0' is actually a '0,' so you can safely ignore that entire 3x3 cell. anyway, i’ll think about how to better align the presentation with the gameplay intent, thanks again for sharing your thoughts!

thanks for the suggestion! i can see how adding movement and a pulse tool could make the gameplay more engaging. my original intent, though, was to focus on the gambling part while while also sneakily teaching a bit of statistics. i think there's room to refine the balance while staying true to that idea. i really appreciate you sharing your thoughts!

the game is quite fun, and the concept is really unique! i also noticed that pressing the T key draws a new card for the monster, i'm not sure if that's intentional, but i thought i'd mention it. great work overall!

i really like the idea, and the bobbing walking animation of the enemy looks really good!

thanks for the feedback! the perceived higher randomness is intentional due to the sensitivity and specificity mechanics, i wanted players to gamble on trusting the tools. for instance, even with 90% sensitivity and 90% specificity, the chance of a detected fox actually being true is only 37.5%. that said, i agree the numbers could use some tweaking to make it feel less of a gamble. i really appreciate your thoughts!

thank you!

thank you! i'm glad you liked it

thank youuu! it's definitely inspired by minesweeper, and I love minesweeper too!

NOOOO! think of the animals! 😭

anyway, your profile picture matches your comment way too well, its kind of scary

thank you for playing! and yeah, i do agree that the coin flip thing might be a bit of a stretch

to select a new building, you'll need to cancel the current one first by pressing right click. thank you for trying the game! :3

thank you for playing! im glad you enjoyed the visuals. 

thank you for playing and for your feedback! the issue might be due to the crime number is really high, which can effect other stats. However, it could also be a bug, i’ll look into it later. i’m glad you had fun with it in the meantime!

just go to your game's page, and you'll see a button in the top right labeled 'Submission to Secret Santa Jam 2024.' click that, and you’ll find the option to remove your submission.

of course! my username is berasss. i think i’m already on the server, but i’m not super active on discord. feel free to reach out, though!

thank you so much! had a blast participating in this jam. big congrats to everyone!

really like the concept, it’s really fun! i also love the fact that each character has their own unique music, it really adds to the experience. the different weapons for each character keep things fresh and exciting. also, i think i found a bug (or maybe not?), when playing as cyber mark, the music stops after a while, not sure why though. overall, great job!

really like the mechanic where you get currency after dying to modify the level. the fact that the shop alternates between good and bad items makes the game well-balanced and interesting. however, the fact that you can place anything anywhere can make things too chaotic, especially with more players. also, it would be nice if you added more levels or made the existing one bigger. overall, good job!

really like the idea! also, the fact that you can play with bots is a great touch, makes it playable even when you don’t have other players around. it was a bit confusing at first, but once I got the hang of it, the gameplay was fun! good job!

what a wild story! the player really can’t catch a break, really unfortunate for them! i also love the slideshow-style story, it works great for telling the story. however, i did find a bug, if you hold left or right while interacting with the door or the cross, the walking sound keeps playing after the animation. so it ends up with multiple walking sounds going at once. just thought i’d mention it. great job overall!

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thank you, i’m glad you liked the art and idea! lmao, yeah, the only checkpoint being the start of the level is pretty brutal. i’ll definitely think about adding more in the future. thanks for playing!

thank you for the feedback! i’m glad you found it fun, even if it got infuriating. i see what you mean about the precision when jumping on ghosts, that’s something i’ll keep in mind. as for the ghost limit, it’s intentional to add some extra strategy, but i totally get how it can be frustrating if things don’t go as planned. and you’re not dumb at all! it’s a tricky game, and i really appreciate you giving it a shot

thank you so much! i'm glad you liked the art style and the itch page, i had a lot of fun putting it together. i’m happy to hear you enjoyed the mix of puzzle and platforming too! i intentionally made it a bit harder since i only made 5 levels, but i really appreciate you giving them a try. it means a lot!

this is a fun and chaotic game! i really like the two-player aspect, and dodging all the fish is exciting. i also really like the aesthetic, it looks great. one thing i noticed is that the fish speed feels a bit too fast right from the start. maybe it could start slower and gradually get faster over time? also, after playing for a moment, the game started to lag and eventually crashed. it might be worth checking if something is piling up in the background. great job overall!

that’s a first, i’ve never had someone ask me for the code before! you can check it out here. just a heads-up, it might not be the best code for learning, but i hope it helps!