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A jam submission

Internal TestView game page

Face the strongest wind and survive the deadly meteors!
Submitted by For7ius (@for7ius) — 4 hours, 11 minutes before the deadline
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Internal Test's itch.io page

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Comments

Submitted(+1)

I liked the visuals and the audio.

Cool concept.

Here is some CC:

I would add an indicator in the direction of the current pick up, maybe even a timer above it, cause it's feels bad to get in a loop, where you just miss every pick up by a fraction of a second.

Also I would either wait with applying the wind force until the visuals hit the ship, or get the wind visuals to appear faster, I felt a bit cheated sometimes, when I could not see the wind, but I got pushed to the edge by it.

Submitted

Nice work, simple and fun game. It could turn into something really great if you plan to keep working on it.

Submitted(+1)

The longer you play this game the more fun it gets and the more the player understands. Good job with this entry. Agree with the others that a score indicator could help me understand what to do faster. As an improvement (not that one is needed) maybe could toy with different powerups or spend a ton of time tuning the interactions of the current gameplay features.

Developer(+1)

Yep! I have a ton of updates planned to make, as I only spent a day making this. Thanks for your feedback!

Submitted(+1)

Fun game.  Music and concept is good.  I agree with the other comment, an in-game score indicator would be great.  I like how the game gets harder as it goes on and the multiple different hazards.  Good job! 

Submitted(+1)

Simple, fun and beautiful UI. Maybe I miss a score indicator in-game.

Submitted(+1)

Fun game with interesting mechanics. Good job!