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Unity C#/shaderlab programmer lf team

A topic by noctacorpus created 8 days ago Views: 37 Replies: 2
Viewing posts 1 to 2
(1 edit)

Ive been using unity for 7 years and pretty much can do everything. Always optimized, no memory leaks, no vibe coding.

So far i've been a solo dev, I lose steam quickly if I work alone.

Hit me on discord 'ctrlon', typically respond right away

I am looking for advanced team aswell.

Hi I'm a 3D artist and I'm starting to learn C++ I'm not such advanced but I'm learning fast may you show me how to help and we will work in a team) 

Hi, a 3D artist should be capable to generate models on request, should have own style and personality about it. Also capability of spotting what is missing in scene and making it look better.

C++ is a good choice for gamedev.

Though in your other posts I've seen that you are looking to join new team for your first jam. I'd recommend sticking with newer teams for start. Even if you are able to learn fast, understand that I'm not able of teaching fast.

Good luck.