Challenging game, I included it in a compilation of all of the Corona Blitz games, if you'd like to take a look :)
Play Patience
Patience's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you enjoy it? | #1 | 4.750 | 4.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
plus it's got plenty of room to grow if you ever decided to - like discrete "levels" with additional obstacles (static blocks scattered around), or multiple stars simultaneously maybe with a timeout, or other types of on-screen "hazards", balls with different physics attributes, maybe a multi-ball release bonus, etc.
ok, this is very clever! i've never seen a control scheme like this before, and as such, yes, it took a minute to figure out what was going on, and some instructions might have helped (yes, i read your description that you left them out intentionally, i get it, but..). still, you pick it up pretty quick just by experimenting. (could perhaps benefit from just alternative symbols - the "X" and "%" are perhaps the least intuitive for velocity scaling, ^v for shrink/grow maybe could be a circle with inward/outward arrows at four corners, etc - fwiw, just ideas). might also help if you could touch/drag *anywhere* on screen to slide the controls (so you don't cover them up w finger). and i'd say you could have gotten away with keeping an entirely monochrome theme (didn't need blue/yellow color on ball/star) just for "style points". anyway, none of the above are "complaints", just ideas for you, it's well-done as is.
very inovative controls. There is quite a lot that can be done with this!
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