Got caught by police! :D Next time I’ll be faster! :D
Also, what country uses sleeping darts? Maybe cuz I’m Dino :D
| Criteria | Rank | Score* | Raw Score |
| Optional features (as described in mechanics section) | #2 | n/a | n/a |
| Is it a game? One star for each point: art, sound, win/loose/game, UI/UX, extra | #2 | n/a | n/a |
| Code style. How readable and undestadable the code is for you? | #4 | 3.800 | 3.800 |
| The GAME. How good it is in general? (Art, sound, gameplay, extra) | #4 | 3.400 | 3.400 |
| Solution and game architecture. Reusability/Modularity/Extendability | #4 | 3.800 | 3.800 |
| Overall | #4 | 3.600 | 3.600 |
| Git and development history. How readable and understandable it is? | #5 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Git public host URL
https://github.com/DavidsPaics/hotwheels/tree/development
Seems like a cool game but I had a hard time playing it as it was forced full screen on an ultrawide monitor. Could not find a way to make it windowed but might be good to have it start that way. Code was pretty clean though I think there are some decent opportunities for reusable functions. That and the one huge commit at the end was something to behold :)
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