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DinoCrys

15
Posts
7
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25
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A member registered Nov 04, 2020 · View creator page →

Creator of

Recent community posts

Game flavor! It’s in the name!

So addictive and relaxing! Takes time to understand but later it’s so nice! Absolutely love it!

Thaaats something special! Whole game! Much fun! Absolutely amazing! Feels hard at start but then you find a way.

Thanks! Really hope to allow some Booms to happen in game :)

Soooooo quality!

Last level was hard. Also could not find instruction from start and figured them myself

Love when exploding small triangle robot with two same time it becomes that huge slow robot :)

Had no experience with PlayFab. Took a lot of time to build everything right.

Game does not work yet. Hope I will manage to fix soon. Even out of jam.

Just responding randomly! Definitely did not read this!

In progress! :)

Will update dev log in couple of days. With list and priorities if features I'm going to add to the game

Thanks! I will definitely try and create some tutorial like game start. And also tweak some parameters so that it would be easier to control planet stats. But only after the jam ends. So it would be more fair.

Sorry! Went sleeping after jam and than work. Never really got into writing any description. Will do in close future and also improve some aspects.

In short: Goal is to spawn and maintain life on the planet. Every resource somehow impacts it's stats. By contributing specific resources you can increase or decrease the chances for life to spawn.

Temperature and other resource units are nominal. I was counting temperature as Kelvin so that it won't be less than 0 as it helped thinking about formulas and effects.

Planned endgame goal for Jam was to spawn 100 humans. But In active version it is only Microorganisms (maybe plants, not sure already). And there is not any real endgame now :(

Will try to improve and also speak about game future on my next stream.

Thank you for writing a response! Means a lot to me! :)

TY! Next update is in progress, but now, when I have time, can really focus on mechanics and UI improvements. As well as in-game tutorial