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Eldritch Evil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Optional features (as described in mechanics section) | #1 | n/a | n/a |
Is it a game? One star for each point: art, sound, win/loose/game, UI/UX, extra | #3 | n/a | n/a |
Git and development history. How readable and understandable it is? | #4 | 4.000 | 4.000 |
Code style. How readable and undestadable the code is for you? | #5 | 3.000 | 3.000 |
The GAME. How good it is in general? (Art, sound, gameplay, extra) | #5 | 2.400 | 2.400 |
Solution and game architecture. Reusability/Modularity/Extendability | #5 | 3.000 | 3.000 |
Overall | #5 | 3.100 | 3.100 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Git public host URL
https://github.com/TheStripyCat/WorldRunner
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Comments
cool idea but I did not see any enemies or anything. Also required a lot of mouse movement as it was forced full screen on an ultra wide screen monitor.
Code and history was a bit tough to read but I have never used Flax and don't do a ton of .net so that could also just be on my end
Thank you for playing! The enemies are spawning together with portals every couple minutes or so (the hooded figures with hearts above them). I didn't think about ultra wide monitors. That's something I need to keep in mind in future. I am a noob coder, so my code is a mess:)