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A jam submission

HerunView game page

RPG-ish autorunner
Submitted by Overkane — 12 hours, 24 minutes before the deadline
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Herun's itch.io page

Results

CriteriaRankScore*Raw Score
Code style. How readable and undestadable the code is for you?#14.8004.800
Optional features (as described in mechanics section)#1n/an/a
Git and development history. How readable and understandable it is?#14.6004.600
Overall#14.4504.450
Solution and game architecture. Reusability/Modularity/Extendability#14.8004.800
Is it a game? One star for each point: art, sound, win/loose/game, UI/UX, extra#2n/an/a
The GAME. How good it is in general? (Art, sound, gameplay, extra)#33.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Git public host URL
https://github.com/Overkane/CMC-game

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Comments

Host(+1)

Oh no! I killed the dragon :( It’s dead! Now my goal is to killed everyone and die to dragon so it would level up!

But very cool and simple. Just need some endgame scoring and restart button!

Submitted(+1)

Great game.

Really liked the art and overall style.  Cool approach to a runner though would not call it a forever runner as it will end one way or another(either at the dragon or an enemy).  I did run into an issue when dying to an enemy there did not seem to be a fail state, it just waited there after my health went to zero.  Similar for beating the dragon.  Would be great to add a button to send you back to the main menu.

Code was very readable and well standardized.  Really liked the coding conventions doc, will have to do that for my projects in the future.

Developer(+1)

Thanks :D
Interesting, didn't happen to me, perhaps some rare case.

Based on the jam description, you can "get to the objective", so I think "'forever' running" was more about that your character can't stop moving, but it still can reach a goal. So I think it's fine.

Yeah, it can be hard to remember all best practices, when they also can be scattered in different places in godot docs or just internet overall, so I decided to make some kind of inner docs for it.