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Brink's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics/Visuals | #234 | 1.753 | 2.600 |
| Sound/Music | #239 | 1.348 | 2.000 |
| Gameplay/Fun | #248 | 1.483 | 2.200 |
| Theme Interpretation | #256 | 1.348 | 2.000 |
| Overall | #257 | 1.483 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
In Brink, you run from an encroaching void, pushing you to keep moving forwards. All your weapons will break, or run out of ammo, forcing you to leave them behind for new ones.
What premade assets did you use if any?
Sound effects are by Art Ninja from Freesound
What are the Discord usernames of everyone on your team?
pepsiguy, jeyfae
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Really cool idea with the fog, the game is also pretty nicely polished. I wish more mechanics use both the fog and enemy to make the game more engaging because currently I'm just gonna keep running or else I'll die(and it's the best way to earn a score).
Great work!
I think you could definitely add more enemies or add bosses or something? Something to add more difficulty, as I got a high score of 100,000 by just sprinting to the right for like 5 minutes, but I really like the idea. Nice job!