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Time Travel Familiar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #184 | 2.427 | 3.600 |
Sound/Music | #208 | 1.618 | 2.400 |
Graphics/Visuals | #212 | 2.023 | 3.000 |
Overall | #215 | 1.888 | 2.800 |
Gameplay/Fun | #248 | 1.483 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
Backwards movement disabled, can only moved to saved previous points.
What premade assets did you use if any?
Assets used by these creators with many thanks:
https://mirquiso.itch.io/evil-black-cat - For Salem
https://odiurd.itch.io/tileset - For the main tileset of the area
https://free-game-assets.itch.io/free-crystal-cave-pixel-art-backgrounds - For the background
https://merchant-shade.itch.io/16x16-mixed-rpg-icons - For the chest and potions
https://9e0.itch.io/witches-pack - for the main player character.
https://pixabay.com/music/scary-childrens-tunes-witch-256816/ - For the background music.
(These are what I can remember using.)
What are the Discord usernames of everyone on your team?
kendall_l
Did you use MiniScript for your entry?
Did you use Playroom for your entry?
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Comments
Pretty cool concept, would have been nice for some player feedback when placing a save point and reloading back to it. Also was easy to get stuck by placing save point in wrong location. Other than that, it was pretty cool.
Thank you!
Well done! I like grafics and the feel of getting further every time you try after the "reset".
Thank you! As I stated none of the art is mine, I can not draw lmao! But thank you!
Nice! I don't recommend using unreal for 2d games cause the file size is big and it's easy to lag a lot, but the game looks nice!
Thank you! I only used it because I wanted to try out Unreal's Blueprint system, but I definitely will not be doing it again hahaha.