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Tvorog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5 | 3.625 | 3.625 |
Gameplay | #6 | 2.875 | 2.875 |
Design | #7 | 3.000 | 3.000 |
Enjoyment | #8 | 3.000 | 3.000 |
Overall | #9 | 2.925 | 2.925 |
Relevance to Theme | #10 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! I loved that it set the starting positions of items randomly each time you played a level, keeps you on your toes on replays!
Thank you so much for the feedback and for playing! I was really struggling with how to mix things up late in the jam as I knew I wasn't going to have time to add in non-rectangular objects (which would really up the difficulty). The timer and randomization were both easy fixes for this, so glad to see they worked out!
This is a pretty cool game with good replay value. That last part was pretty challenging but I kept trying until I finally "won"
Awesome!
Really unique art style and a nice fun little puzzler game. Great Job! The name Tvorog is also really funny lol.
nice experience! It reminded me a lot of Tarkov. the art creates a kind of soviet gamey feeling for me. struggled a lot playing this on a touchpad. good game!
What does Tvorog mean btw?
Thank you! My goal actually was to take the best parts of Tarkov (Inventory Tetris) and work it into a game with a backstory that met the theme of the jam. Tvorog is a type of Russian cheese, I just liked the name and it doesn't have any relation to the game itself.
I did not think about players playing this on a touchpad, I'll have to consider this next time! Some ways I might fix this are adding quick move (ctrl+click) which would move objects without rotating to the next open slot without intelligent placement, so all you need to do is rotate or small movements, or adding a longer timer for players who can't input as quickly.